Playlist: DeepDive

2 items:

DeepDive: AI and the Environment

Episode speakers in order:

Hannah Smith is Director of Operations for Green Web Foundation and co-founder of Green Tech South West.

She has a background in Computer Science. She previously worked as a freelance WordPress developer, and also for the Environment Agency, where she managed large business change projects. She lives in the temperate rainforest in Exmoor National Park, UK.
https://greentechsouthwest.org/
https://www.thegreenwebfoundation.org/publications/report-ai-environmental-impact/
https://www.thegreenwebfoundation.org/news/within-bounds-joint-statement-on-limiting-ais-environmental-impact/


Boris Gamazaychikov is the Head of AI Sustainability at Salesforce and a recognized leader in the intersection of technology and climate action, named to The Independent’s 2024 Climate 100. Boris aims to serve as a bridge between the AI and climate communities, fostering collaboration to make the AI industry sustainable while advancing solutions that align with planetary boundaries. At Salesforce, Boris focuses on reducing the environmental impact of the company’s internal AI operations while working to make the broader AI ecosystem more sustainable. Boris is a frequent speaker, board member, and thought leader on the topic of AI Sustainability and beyond.
With over a decade of experience solving technical environmental challenges, Boris has developed decarbonization strategies for some of the world’s largest companies, reduced the pollution footprint of the Pentagon, and advanced sustainable practices in building material supply chains. He holds a degree in Environmental Engineering from the University of Maryland and continues to bridge his expertise in engineering, climate science, and AI to accelerate the transition to a sustainable future.
https://huggingface.co/spaces/AIEnergyScore/Leaderboard - AI Energy Score project I mentioned


Will Alpine is an AI product management leader working at the intersection of technology, policy, and climate. He is the co-founder of the Enabled Emissions Campaign, advocating for the alignment of technology use with climate science.

During his four-year tenure at Microsoft, he led the development of Responsible AI platform features, co-founded Green Software Engineering initiatives such as the open-source Carbon Aware SDK, and co-authored Microsoft’s Accelerating Sustainability with AI playbook.

Will holds an M.S. in Technology Innovation (Connected Devices) from the University of Washington, a B.S. in Mechanical Engineering from Virginia Commonwealth University, and holds four patents from his time at SolarCity (Tesla Energy).

Outside of work, he finds inspiration in nature, often exploring the rugged landscapes of the Pacific Northwest as a plant-based adventure athlete.


Mél Hogan is Associate Professor of Film & Media at Queen's University (Canada). Her research focuses on data infrastructure as understood from within the contexts of planetary catastrophes and collective anxieties about the future. Host of The Data Fix podcast and Editor of Heliotrope. On Bluesky at @melhogan.bsky.social


DeepDive: AI and Games

Amandine Flachs is the CEO & co-founder of WildMeta. After supporting startups founders for more than 10 years, she is now looking to help game developers create smarter and more human-like game AIs using machine learning. Amandine is still involved in the startup ecosystem as a mentor, venture scout and through her series of live AMAs with early-stage entrepreneurs. She can be found on Twitter @AmandineFlachs.


Dr Richard A. Bartle is Honorary Professor of Computer Game Design at the University of Essex, UK. He is best known for having co-written in 1978 the first virtual world, MUD, the progenitor of the £30bn Massively-Multiplayer Online Role-Playing Game industry. His 1996 Player Types model has seen widespread adoption by MMO developers and the games industry in general. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design and development. In 2010, he was the first recipient of the prestigious Game Developers' Conference Online Game Legend award. https://mud.co.uk


Dr Tommy Thompson has over 15 years experience in artificial intelligence research in games, Tommy sought to provide a more accessible format for his area of expertise to those without the same scholarly background.

Releasing the first AI and Games YouTube episode in 2014, Tommy has continued to build upon this small platform to form a company around it. With the YouTube channel amassing over 5 million views and 100,000 subscribers, the fundamentals of what AI and Games has sought to do has never changed. Educate developers and students on how best to utilise AI in their games.