The Machine Ethics Podcast

Interrogating technology, artificial intelligence and autonomy.

This podcast brings together interviews with academics, authors, business leaders, designers and engineers on the subject of autonomous algorithms, artificial intelligence, machine learning, and technology's impact on society. Join in the conversation with us by getting in touch via email here or following us on Twitter and Instagram.

Listen to episodes here or subscribe on your favourite podcast app - e.g. iTunes, Spotify, Google podcasts, Stitcher and TuneIn. You can also support us by donating to the show on Patreon. The machine ethics podcast is made by www.ethicalby.design

68. Ethics of digital worlds with Richard Bartle

Richard Bartle joins us again after his appearance on ep.65 to chat about the metaverse, different ways to design AI controlled NPC, the lack of progress of AI in games, ethical considerations of games designers, ethics of AI life, virutalism, 'smart' AI will happened, robot rights and more...

67. AI Audits with Ryan Carrier

This episode we're chatting with Ryan Carrier about the positivity of the ForHumanity community, being compelled to do something about AI technologies negative impact, AI audits and topics including: trust, oversight, governance, privacy, cyber security, bias; creating an infrastructure of trust, disclosing found risks and the ethical decisions, the new industry of AI audits, human wellbeing as the whole point of business and more...

66. 2021 in review with Merve Hickok

This episode Ben and Merve are chatting about 2021–EU AI legislation & harmonising AI product markets through policy, the UNESCO principles, systemic dogma, AI ethics in defence, Reith lectures and Lethal autonomous weapons, demonstrating values / principles and much more...

65. DeepDive: AI and Games

This first Deepdive episode we talk to Amandine Flachs, Tommy Thompson and Richard Bartle about AI in games, it's history, it's uses and where its going. We discover NPCs, games as a test bed for AI research, different game AI techniques, back office uses of AI, job displacement, bad actors and possible futures... Has transcription
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