Pages tagged: Personhood

What scares you about AI?

Featuring:

  • Kate Devlin
  • Alan Winfiled
  • Marija Slavkovick
  • Cennydd Bowles
  • Carissa Véliz
  • Mercedes Bunz
  • Dylan Doyle-Burke
  • Luciano Floridi
  • Julia Mossbridge

In this episode we also mention:

You can also get in contact with us here: hello@machine-ethics.net


2021 in review with Merve Hickok

Merve Hickok is the Senior Research Director of the Center for AI and Digital Policy, and the Founder of AIethicist.org. She is a social researcher, consultant and trainer on AI ethics & policy. Her work on AI is focused on bias, social justice, DE&I, public interest and participatory development and governance. She aims to create awareness, build capacity, and advocate for ethical and responsible development & use of AI. She has been recognized by a number of organizations - most recently as one of the 100 Brilliant Women in AI Ethics™ – 2021.

Merve is also a Data Ethics Lecturer at University of Michigan, School of Information; Member of the Advisory Board of Turkish Policy Quarterly Journal; Member of the Founding Editorial Board at Springer Nature AI & Ethics journal; Advisor at The Civic Data Library of Context; Member at IEEE work groups on AI standard setting and Open Community for Ethics in Autonomous and Intelligent Systems (OCEANIS) alongside national institutions. Merve is also a member of the Board of Directors at Northern Nevada International Center. NNIC serves as a refugee resettlement agency to help displaced persons and victims of human trafficking, as well as organizing programs for international delegations through the U.S. Department of State


Ethics of digital worlds with Richard Bartle

Dr Richard A. Bartle is Honorary Professor of Computer Game Design at the University of Essex, UK. He is best known for having co-written in 1978 the first virtual world, MUD, the progenitor of the £30bn Massively-Multiplayer Online Role-Playing Game industry. His 1996 Player Types model has seen widespread adoption by MMO developers and the games industry in general. His 2003 book, Designing Virtual Worlds, is the standard text on the subject, and he is an influential writer on all aspects of MMO design and development. In 2010, he was the first recipient of the prestigious Game Developers' Conference Online Game Legend award. https://mud.co.uk